In Super Mario World, if Yoshi eats a power-up at the precise time that the level’s timer reaches 0, Mario will begin his death animation, but then cancel it through the acquisition of the power-up, bringing him back to life. The level’s timer will remain at 0; meaning that there is no longer a time limit. A side effect of the glitch is that the level’s music stops playing, meaning that although Mario is now free to explore the level, it will happen in complete silence. Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario World (NA, SNES) in SNES emulator
ATTENTION: if you see a post like this, IT IS A SCREAMER. DO NOT CLICK THE LINK.
The screamer includes a black and white flashy gif maximized to fit your browser and a very loud piercing screech noise. If in any way this can trigger you, please be aware and reblog to signal boost.
thankyou ohmygod a friend linked me this literally 2 minutes ago and i was about to click it and i would’ve had a seizure you saved my life ohmygod im so grateful
so in 2010 i made a facebook event for my birthday party for this year, because i thought “haha wouldnt that be funny, 2018 is forever away!”. but now it is 2018, and my birthday is in 2 days.
people have been building the hype for the past 8 years
and now im stressed cause i gotta deliver, i had 8 years to make plans and i procrastinated to the last minute. time makes fools of us all