mrs-chief:

yourmasterchiefcallsmefriend:

atomicbob93:

mrs-chief:

awesomlyautistic:

mrs-chief:

Very uneasy about Halo Infinite. I’m glad 343 is returning to John’s story and essentially acknowledged their mistake with H5 ignoring him. But the return to the classic music and art style is alarming. I love the Reclaimer style. I love the architecture and the armor and everything about it. I love the original trilogy games, but I think they are aesthetically horrifying.

Seeing a studio revert to an old art style to appease those who distrust them with a franchise is sad, and they’re ignoring the bigger storytelling issues. Halo 5’s story was a dumpster fire. The armor wasn’t the issue. The style wasn’t the issue.

But the armor and the style WHERE a major issue, the entire feel, the “air” if you could say, of Halo was changed for the worse with 4. Seemingly for no other reason than 343i wanting to change things for the sake of change.

Many of the stylistic choices that where made make little to no logical sense:

-Why on Sangheilios would the Sangheili wear less armor now? Notably the Zealot and Minor Harnesses (the term for Sangheili armor) leave the entire arm exposed, like they are wearing some sort of metal wife-beater tee.

-The “Spartan” IV armors look like hunks of plastic glued to a body glove, and not a shell of protective armor plating. It doesn’t help that most of the armor lacks a distinct outline, thus making many armor sets pretty same-y. Remember back in Halo 3, when you could tell even from a glance the various armor configurations apart? Scout looked vastly different than Rouge or EVA, for example.

-Why does the BR look like a futuristic version of a FAMAS rifle? And not a natural progression of the Battle Rifle? The BR was a sleek, rounded weapon, not a bulky square cube.

-I don’t even want to get started about what was done to the various Covenant races…. (What the H#LL happened to the Unggoy?)

If you’d die for classic Halo, then play it. You don’t have to play the 343i games, 🅱️

✌️

The last time 343 bent over backwards for the toxic majority of their fans, we got Halo 5’s campaign: a game which undid every good thing that 4 started, completely ignored the Hunt the Truth promos, and brought back Cortana as a textbook villain(and a shit one at that), alongside an overdone a.i. uprising subplot. As Mrs. Chief said, style and armor isnt the issue.

I don’t know where Halo will go from here, and I’m both excited and nervous thinking about it. I just hope that 343 can pull it off: I shudder to think of how awful the community would be if Infinite flops too. 😥

Well we’re not gonna be getting halo infinite anytime soon as it’s still a work in progress and what we got at e3 2018 was just a demo of what the new slip space engine can do.

“Halo Infinite will feature Sparth’s (Art Director, Nicolas Bouvier) new art style that draws significant inspiration from the most iconic and historic parts of the Halo franchise and your feedback, all while modernizing and taking advantage of the full power of the Xbox One family. The new Master Chief helmet directly showcases our new art style.

No, it wasn’t “just a demo of the engine” it was a clear-cut example of the new art style.

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